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Primal Skies: UE4 VR Animated Short

My Role: Co-Director, Co-Writer, Model and Texture Contributions. (Hi-Poly sculpt of the Wolf, Hoverbike Model and Textures)

This is the final '2D' version of our VR pitch for the Primal Skies TV series. This features a live capture from the VIVE in Unreal Engine 4, with updated comped visual FX, color treatments, logos, and music. We added these extra elements to give the best '2D' video presentation we could based off the original VR project.

This project is no longer active, but we did create a full pitch deck, 3 season story arc, lots of characters and world building.

Please visit Frankie Mendoza's website for more info on his work and contributions to this collaboration:
http://frankiemendoza.com/

Millions of Tiny Robots (MoTR) produced the final 3D content, with model contributes from myself and from Mike Sawicki. See more of their work here:
https://www.motr.net/

Directed by Frankie Mendoza and JJ Chalupnik.

Initially Captured in UE4 using a VIVE Pre. 2D effects comped in and graphics added for a final 2D presentation of the project.