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Walmart Realms

Go here to check out the project:
https://walmartrealm.com/#/feed

This page represents my contribution to a large marketing project for Walmart called Walmart Realm. A small team was set to produce many real world products for this marketing campaign. Those products were then placed into a themed "realm" for prospective buyers to explore and discover. Over the course of a little over a year, I produced over 160 different products. These were used for real time application into a pano-360 context from within UE5. My role was Modeling and Texturing, and then final shading in UE5. These were then exported as .GLB files for final deliverables.

An overview collection of most of the products I produced during my time working on Walmart Realm. Rendered in UE5.

My Role: Modeling, UVs, Texturing, and final Materials in UE5.

My Role: Modeling, UVs, Texturing, and final Materials in UE5.

My Role: Modeling, UVs, Texturing, and final Materials in UE5.

My Role: Modeling, UVs, Texturing, and final Materials in UE5.

My Role: Modeling, UVs, Texturing, and final Materials in UE5.

My Role: Modeling, UVs, Texturing, and final Materials in UE5.

My Role: Modeling, UVs, Texturing, and final Materials in UE5.

My Role: Modeling, UVs, Texturing, and final Materials in UE5.

My Role: Modeling, UVs, Texturing, and final Materials in UE5.

My Role: Modeling, UVs, Texturing, and final Materials in UE5.

Campaign Launch Video

Example of the products in use. I was responsible for some of the assets presented here. It was a team effort.